Very nice: Levitated Interaction Element
May 17
The home of user experience professional Alex Horstmann
Apr 13
links eCommerce, Interaction Design, mobile, ux No Comments
Designing for touch
http://www.netmagazine.com/features/designing-touch
Semantic web: context for the rest of us
http://www.tnooz.com/2012/04/12/news/semantic-web-context-for-the-rest-of-us/
How will the new law on cookies affect internet browsing? (really nice explanation of cookie use here)
http://www.guardian.co.uk/technology/2012/apr/13/new-law-cookies-affect-internet-browsing
Does it have legs? Information Architecture Heuristics for InteractionDesigners
http://www.slideshare.net/AbbyCovert/information-architecture-heuristics
8 Ways to Boost Ecommerce Shopping Cart Conversions
http://blog.hubspot.com/blog/tabid/6307/bid/32200/8-Ways-to-Boost-Ecommerce-Shopping-Cart-Conversions.aspx
Tracking the Trackers: Guardian initiative to reveal big companies using web tracking and monitoring
http://www.guardian.co.uk/technology/2012/apr/13/tracking-the-trackers-cookies-web-monitors
Apr 22
Channel 4, IA, Interaction Design, User Experience Channel 4, IA, Information Architecture, Interaction Design, Usability, User Experience No Comments
I’ve been really enjoying the last couple of months at work! I enjoying working in general, but lately I’ve been engrossed in a really meaty and fun project – sculpting the user experience of our new video proposition, which I mentioned in my previous post, The Problem with Online Video.
I talked about the issue we had with pop-up players not sitting well with our advertising policies. We’ve refined the solution a little more to make it more usable. Now, users will be able to launch the pop-out directly from the video list. We can’t get around the fact that the user needs to make that decision before watching, but it’s a click less to get to playing video now.
With the introduction of archive video, rather than just the last 30 days catch-up video, we have been working hard on the findability of video. More
Mar 24
Interaction Design, Usability, User Experience Interaction Design, Usability, User Experience, ux 2 Comments
Ok, so I’m not saying that we need to know the maths, but the underlying principles are important! Fitts’ Law tells us that the time to acquire a target is a function of the distance to and size of the target, so the size of a link area and it’s position on the page (and relative to other elements) is important. Hick’s Law says that the time it takes for a person to make a decision is a result of the possible choices he or she has. More choices mean a longer decision process – which gives us the 7 plus/minus 2 rule.
These are two of the fundamental rules that I use in user experience architecture. I’d recommend Tog’s (Bruce Tognazzini’s) First Principles of Interaction Design for some more.
Feb 19
IA, Interaction Design, User Experience Interaction Design, Process, User Experience, ux 1 Comment
I am a very big fan of sketchy wireframes, which I was introduced to by Ben Gilmore. There is an interesting discussion on them over at the IxDA, but my feeling is that they are a really powerful way of showing wireframes.
The informal appearance makes them more accessibile to people outside the Information Architecture sphere, and I have noticed that I get far better reaction to them and get better feedback on them than I got from more traditional straight edge wireframes. They also reduce the confusion that the wireframes in some represent the visual design of the page.