Jul 20
Alex Horstmannlinks, social content, interactionDesign, links, Process, social, socialmedia, testing, UCD, Usability, ux
I bookmark a lot of pages and sites which I find interesting, inspirational and informative every day! I’d like to share some of them with you here. In general they are about user experience, usability, UCD, accessbility and design. In general, but not always!!
- Supporting User Experience Throughout the Product Development Process :: UXmatters
Frequently, problems arise when capturing requirements. Some product people feel more comfortable describing requirements in terms of the user experience.
- Using Eye Tracking & Mouse Movements to Analyze Search Behavior | Eye Tracking Update
For those in the business, it must be a pretty nice thing to see usability studies come of age. We’ve touched on recent debates regarding the relationship between what a user is looking at versus what they’re thinking about (Is it the same thing or is it something entirely different?), and it’s exciting to see further research into the details of eye tracking and usability. Data is easy to come by if you have the right equipment, but making sense of that data, analyzing it for usable information and gaining insight into the process is a much more difficult task.
- LukeW | Social Engagement Checklist
Having recently heard several overviews of what fundamentally motivates people to engage with others, I decided to try turning these principles into a high-level checklist for social Web applications. These questions attempt to answer the most vexing social design question: "why would people participate in a new service/product?"
- Faceted Navigation: Typical Structures for Values « Experiencing Information
Facets are categories that describe the properties of an object or collection of objects. Facet categories then have values. In faceted navigation schemes, the values are the things you click on to navigate to a set of items or to filter a list. The type of structure that those values have, however, can vary depending on the type of facet you are dealing with.
- Keep users in the flow by prompting for continuation
A new trend on content-based websites seems is to animate a small box popping up at the bottom or top of the page, guiding users’ next move as they reach the end of an article. This technique is smart as it waits for just the right moment to break users’ attention.
- Skills to transition to content strategy | Intentional Design Inc.
You may say that all this is fine and good to position content strategists as the management consultants of the content world, but what does an aspiring content strategist do with that information? What concrete steps can you take to make the move to content strategy?
Please do feel free to suggest other related (and unrelated ones)!
May 05
Alex Horstmannlinks, social Design, interactionDesign, links, photography, psychology, search, socialmedia, testing, tuiecommerce, Usability, ux
I bookmark a lot of pages and sites which I find interesting, inspirational and informative every day! I’d like to share some of them with you here. In general they are about user experience, usability, UCD, accessbility and design. In general, but not always!!
- What’s Up With Social Objects?
The concept of social objects is pretty widely used in social interaction design, but we’re missing a solid definition of what social objects are. Or, whether they really even exist.<br />
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The most common use of the term “social object” refers to shared online resources around which interactions develop and coalesce. Examples could include gifts on Facebook, videos, or what have you. The object sort of serves as a shared object, a focus of attention, an actual digital object, and so on. And the object plays a role in governing or informing interactions; we know what objects mean and what to do with them (give them, comment on them, play them, etc.)<br />
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But the definition of social object is a bit too fuzzy for me, and for a couple reasons.
- Doing User Research Faster and Cheaper
Companies that haven’t already cut user research from their project plans altogether are asking researchers to achieve the same results for less money, in less time—or just to do less.
- Findability and Exploration: the future of search
We need ambient findability. We need smart ways of guiding people towards the content they’d like to see — with categorization and search playing complementary goals. And we need smart ways to keep readers on our site, especially if they’re just following a link from Google or Facebook, by prickling their sense of exploration.
- How to Spot an Untrustworthy Smile | PsyBlog
Humans produce about 50 distinct types of smiles but there's one distinction that really matters: between real and fake.
- In The Zone: 10 Characteristics of the Flow State
Have you ever been in a flow state? You are engrossed in some activity; maybe it is something physical like rock climbing or skiing; maybe it is something artistic or creative, like playing the piano or painting, or maybe it is an everyday activity, like working on a powerpoint presentation or teaching a class… whatever the activity you become totally engrossed, totally in the moment. Everything else falls away, your sense of time changes, and you almost forget who you are and where you are. You are in the flow state.
Please do feel free to suggest other related (and unrelated ones)!
Apr 28
Alex Horstmannlinks, social content, Design, funny, IA, interactionDesign, links, Process, testing, typography, Usability, ux, video
I bookmark a lot of pages and sites which I find interesting, inspirational and informative every day! I’d like to share some of them with you here. In general they are about user experience, usability, UCD, accessbility and design. In general, but not always!!
- Classification schemes and when to use them
When you do information architecture work you’ll realize that most sets of content can be organized in more than one way. One of the challenges for an IA project is figuring out what way works best for your audience, your content and your project’s goals.
- The Differences Between Good Designers and Great Designers
Four years ago Cameron Moll gave a presentation on 9 skills that separate good designers and great designers. It’s a great talk and if you have the chance I suggest you at least check out the PDF slidedeck. I think the points he makes in the presentation are still relevant today and go a long way in educating us in how designers should be approaching their interactive designs.
- The Art & Science of Evidence-Based Design
Last year, I gave a presentation at MeshU that took a behind the scenes look at how we arrive at design decisions. I've since taken clients through variations of this presentation, which is always evolving because it corresponds to such a perennial and fundamental question in our field.
- Web Savvy Typography
Typographic styles and conventions are ever changing. Periodically you need to replenish your knowledge and stay current about trends and activities in web typography. What is the best font family to use when styling a website? Should you use pixels, ems, or percents to size fonts? What is the best font color to use? How do you make titles and headlines that look good and improve your search engine optimization? How wide should a text column be? How should you use words in italics? Read further to learn about these guidelines and more for creating web savvy typography.
- Making sense of the data: Collaborative data analysis
I've often said that most of the value in doing user research is in spending time with users — observing them, listening to them. This act, especially if done by everyone on the design team, can be unexpectedly enlightening. Insights are abundant. But it's data, right? Now that the team has done this observing, what do you know? What are you going to do with what you know? How do you figure that out?
- How a Web Design Goes Straight to Hell – The Oatmeal
- Eight interaction design and architecture videos
The disciplines of interaction design and architecture share a number of common traits—such as a focus on solving problems for people and encouraging people to interact with products and environments in new and exciting ways—and each discipline can learn much from the other.<br />
These eight videos highlight the work of people who see and celebrate the connections between interaction design and architecture.
Please do feel free to suggest other related (and unrelated ones)!
Apr 26
Alex Horstmannlinks, social Agile, content, interactionDesign, interesting, links, management, psychology, socialmedia, UCD, ux
I bookmark a lot of pages and sites which I find interesting, inspirational and informative every day! I’d like to share some of them with you here. In general they are about user experience, usability, UCD, accessbility and design. In general, but not always!!
- Navigating disagreement: How to keep your eye on the evidence
Heeding others' impressions often increases accuracy. But "agreement" and "majoritarianism" are not magic; in a given circumstance, agreement is or isn't useful for *intelligible* reasons.
- Content Strategy for Everybody (Even You)
Web content is the meat in the sandwich, not the icing on the cake. Too often, organizations build websites and then neglect the content, letting it languish, unread and unloved. Even during website redesigns, the editorial process gets short shrift in favor of building shiny new features and creating fancy new designs. Thinking about the content is always left until the last minute, always thought to be “somebody else’s problem.”
- Eight Short Studies On Excuses
- Designing for Social Interaction – Boxes and Arrows: The design behind …
It took both the telephone and the mobile phone 15 years to amass 100 million users, but Facebook did it in 9 months. We see more and more people becoming connected on online social networks, and it seems our networks are growing exponentially. But the reality is, social networks rarely add to our number of connections. We’ve already met almost all the people we’re connected to on social networks. We’re already connected to these people offline. Social networks simply make the connections visible. For example, we often connect with old school friends, and catch up over a couple of wall posts. But rarely do we continue the conversation once we’ve connected, and over time we forget that the connections exist. In fact, Facebook users often have no interactions with up to 50% of their connections.1 When we study how people are interacting on social networks, we see that most interactions are with a very small subset of the people we’re connected to.
- Case study of agile and UCD working together – Boxes and Arrows: The …
Large scale websites require groups of specialists to design and develop a product that will be a commercial success. To develop a completely new site requires several teams to collaborate and this can be difficult. Particularly as different teams may be working with different methods.<br />
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This case study shows how the ComputerWeekly user experience team integrated with an agile development group. It’s important to note the methods we used do not guarantee getting the job done. People make or break any project. Finding and retaining good people is the most important ingredient for success.
Please do feel free to suggest other related (and unrelated ones)!
Apr 15
Alex Horstmannlinks, social content, Design, google, interactionDesign, links, Mac, mashup, photography, presentations, Usability, ux, web2.0
I bookmark a lot of pages and sites which I find interesting, inspirational and informative every day! I’d like to share some of them with you here. In general they are about user experience, usability, UCD, accessbility and design. In general, but not always!!
- Iceland’s disruptive volcano
Today, British civil aviation authorities ordered the country's airspace closed as of noon, due to a cloud of ash drifting from the erupting Eyjafjallajökull volcano in Iceland. The volcano has erupted for the second time in less than a month, melting ice, shooting smoke and steam into the air and forcing hundreds of people to flee rising floodwaters. The volcanic ash has forced the cancellation of many flights and disrupted air traffic across northern Europe, stranding thousands of passengers. Collected here are photos of the most recent eruption, and of last month's eruptions, which were from the same volcano, just several miles further east. (17 photos total)
- Top 10 YouTube Videos About Bill Gates vs. Steve Jobs
- Designing for Interaction: Design Research
If only a small bit of the typical time, money, and resources used to make and market a product or service were put towards design research—observing, talking to, and maybe even making artifacts with customers and users—the products and services we use would be greatly improved. Dan Saffer explains.
- The Secret to Designing an Intuitive UX
Imagine that you’ve never seen an iPad, but I’ve just handed one to you and told you that you can read books on it. Before you turn on the iPad, before you use it, you have a model in your head of what reading a book on the iPad will be like. You have assumptions about what the book will look like on the screen, what things you will be able to do, and how you will do them—things like turning a page, or using a bookmark. You have a “mental model” of reading a book on the iPad, even if you’ve never done it before.
- Watch Air Traffic – LIVE!
- Why You Need A Content Strategist?
Are you investing in your content? Do you have a strategy? If not then help is at hand. You need a content strategist, but who are they and what do they do?
Please do feel free to suggest other related (and unrelated ones)!
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