I bookmark a lot of pages and sites which I find interesting, inspirational and informative every day! I’d like to share some of them with you here. In general they are about user experience, usability, UCD, accessbility and design. In general, but not always!!

  • The Five Most Influential Papers in Usability
    I compiled a list of papers that have had a large and lasting influence on the field of Usability and User Experience. I then asked Jim Lewis and Joe Dumas, two pioneers in this field for their top five. There was considerable overlap in both the papers and topics suggesting that while there may be some disagreement with the conclusions of the papers there is strong agreement on their impact.
  • Showcase of Beautiful Photography – Smashing Magazine
    Sometimes, a picture can be powerful enough to be inspirational material all by itself. To provide you with some inspiration for the upcoming week, this sunday we feature some truly beautiful and impressive images from talented artists and photographers worldwide.
  • The Dirtiest Word in UX: Complexity | UX Magazine
    It’s hard to read anything about UX without finding a reference to the constant tension between simplicity and complexity. People have strong preconceived notions about the words, especially when it comes to experience design. You don’t have to be a UX practitioner to understand that simplicity is a good thing; no one goes around the office saying, "Alright team, let’s make this application really, really complex!"
  • Storyboards, Scenarios, Design Personas
    I almost always begin design by talking with users. Initially, my goal is simply to collect people’s stories. I believe that the stories people tell about what they do and how they do it contain information vital to designing good interfaces. Stories reveal what people like about their work, what they hate about it, what works well, what sorts of things are real problems.
  • Agile UX and The One Change That Changes Everything – Anders Ramsay.com
    In my previous post, I talked about how shifting your UX practice to an Agile approach first and foremost requires a change in attitude. But changing your attitude can be much easier if you have a clear and concrete goal you are working toward. And one of the most common challenges I come across when talking to UX designers transitioning to Agile is that they do not have a clear understanding of the journey. It is not clear what is different and what remains the same. It is not clear where to begin in making a change.

Please do feel free to suggest other related (and unrelated ones)!

I bookmark a lot of pages and sites which I find interesting, inspirational and informative every day! I’d like to share some of them with you here. In general they are about user experience, usability, UCD, accessbility and design. In general, but not always!!

  • Get Mental Notes
    In the midst of a busy project it's all too easy to forget the nuances that distinguish great products. Mental Notes brings together 50 insights from psychology into an easy reference and brainstorming tool. Each card describes one insight into human behavior and suggests ways to apply this to the design of Web sites, Web apps, and software applications.
  • Concerning Fidelity in Design
    People swear by their design processes. Rachel Glaves insists on sketching by hand; Dan Brown urges extensive wireframing; while Ryan Singer goes straight to HTML. Heated debates arise at conferences as advocates staunchly defend their favorite techniques.
  • Interface – the ultimate mockup & prototyping tool for iPhone & iPad …
    A nice mockup & prototyping tool that runs right on your iPhone.
  • Conversion Room: 7 ways to improve your call to action
    If you only had 5 seconds to sell your product, what would you do? Your landing pages have, on average, about 5 seconds before visitors decide to stay or bounce.
  • Cooper Journal: Reconciling Market Segments and Personas
    Market segmentation and personas are two different techniques that are often perceived as conflicting methods, but they are actually complementary tools that organizations can use to design and sell successful products.
  • A List Apart: Articles: Sign Up Forms Must Die
    I’ll just come out and say this: sign-up forms must die. In the introduction to this book I described the process of stumbling upon or being recommended to a web service. You arrive eager to dive in and start engaging and what’s the first thing that greets you? A form.

Please do feel free to suggest other related (and unrelated ones)!

I bookmark a lot of pages and sites which I find interesting, inspirational and informative every day! I’d like to share some of them with you here. In general they are about user experience, usability, UCD, accessbility and design. In general, but not always!!

  • Design Better And Faster With Rapid Prototyping – Smashing Magazine
    The old adage, “a picture speaks a thousand words” captures what user interface prototyping is all about: using visuals to describe thousands of words’ worth of design and development specifications that detail how a system should behave and look. In an iterative approach to user interface design, rapid prototyping is the process of quickly mocking up the future state of a system, be it a website or application, and validating it with a broader team of users, stakeholders, developers and designers. Doing this rapidly and iteratively generates feedback early and often in the process, improving the final design and reducing the need for changes during development.
  • A Link Labeled "Products" (or "Solutions" or "Clients") is a Bad Idea …
    got this idea about links like “Products”, which we see on a lot of corporate sites. Vanessa was talking about these words from an SEO perspective, explaining that, when we use them as the headings and main navigation on the site, the search engines don’t know what to do.
  • Graphic Design Theory: 50 Resources and Articles – Noupe
    But spending some time on the theory behind the graphic design principles we use every day can expand our design horizons. It can open up new avenues of creativity and experimentation that can lead our designs from just good, to fantastic. On that note, below are 50 excellent resources and articles that discuss graphic design theory, including layout, color theory, and typography. Feel free to share additional resources and articles in the comments.
  • Website Response Times (Jakob Nielsen’s Alertbox)
    Slow page rendering today is typically caused by server delays or overly fancy page widgets, not by big images. Users still hate slow sites and don't hesitate telling us.
  • Using Stories for Design Ideas
    When we say that the design must “tell a story,” we are not just talking about games or interactive fiction, or even about turning a work application into an adventure (“Conquer the benefits allocation maze…”). Instead, we mean the kind of stories that help you create new designs. These stories are used to make you think of new possibilities, give you the tools to encourage a self-reflective kind of thinking—design thinking—or so you can imagine designs that will improve the lives of other people. Stories explore ideas from user research.
  • Faceted Navigation: Layout and Display of Facets " Experiencing Information
    Overall, my interest in faceted navigation stems from the development and organization of workshop material on the subject. The intent is to address the primary questions designers face and identify possible solutions and directions. Where known, I’ve attempted to cite relevant literature, which is proving to be thin and/or indirect.
  • How To Engage Customers In Your E-Commerce Website
    One of the most influential factors in our buying decisions is the opinions of our friends and relatives. Likewise, a large majority of online shoppers now trust what other customers say about the products they buy more than the e-tailers themselves. The reason is that we trust people who are “on our side,” even if we do not know them personally.

Please do feel free to suggest other related (and unrelated ones)!

I bookmark a lot of pages and sites which I find interesting, inspirational and informative every day! I’d like to share some of them with you here. In general they are about user experience, usability, UCD, accessbility and design. In general, but not always!!

  • Mobile First Helps with Big Issues
    During part of our conversation on the Big Web Show yesterday, Jeffrey Zeldman, Dan Benjamin, and I discussed some of the ways designing for mobile first can help mitigate some of the thorny issues that have plagued designers for years.
  • Interdisciplinarity vs Cross-Disciplinarity
    Interdisciplinarity and cross-disciplinarity have been buzzwords for the last few years, especially in education. I teach on the COFA Online Masters of Cross-Disciplinary Art & Design and in my main position at the Hochschule Luzern – Design & Kunst (HSLU), the phrase regularly enters discussions. The terms are used often interchangeably and often without really explaining what they mean. As so often is the case, the idea seems to be that by just talking about disciplines working together magic things will happen.
  • So, You Want to Do User Research: Characteristics of Great Researchers
    One of the best things about user research is that anyone can do it. On the other hand, it takes real commitment and a lot of personal development to do user research well. People commonly assume that research is research—and doing any kind of research is better than doing none at all. Unfortunately, this isn’t always the case. Not all user research is created equal. Flawed research can be a significant liability to the success of a product, as well as the company developing it, so it really is important to get it right.
  • Designing with Behavioral Economics
    Behavioral economics…has emerged as a discipline, bringing together economics and psychology to understand how social, cognitive, and emotional factors influence how people make decisions, both as individuals and at the market level.
  • Personas as User Assistance and Navigation Aids
    To understand how these users would access and use the Body of Knowledge, we decided to create personas that would let us envision what type of structure it should have and communicate our findings….

Please do feel free to suggest other related (and unrelated ones)!

I bookmark a lot of pages and sites which I find interesting, inspirational and informative every day! I’d like to share some of them with you here. In general they are about user experience, usability, UCD, accessbility and design. In general, but not always!!

  • Overcoming egocentrism – where to next for the UX research industry?
    Egocentrism is something that we largely grow out of in childhood. There’s a famous test in developmental psychology called Piaget’s 3 mountains task (shown below). When you give it to 2-6 year old children, most of them fail. As soon as kids reach 6 years old, they start passing the test in much greater numbers.
  • UK retail mega menu navigation review
    Web navigation is a key area for usability and new navigation methods are introduced frequently as web programming languages evolve. The last twelve months has seen several large retail sites using 'mega menus' as their primary navigation structure. In this article we have reviewed five popular retails sites in the UK with regards to the usability of the mega menus in the site, and we have developed our own check list and criteria to test against.
  • Gathering variables for AB split testing
    A/B split testing is no longer an enigmatic term amongst web professionals; countless articles and books cover the basics. What more, access to tools such as Visual Website Optimizer (disclaimer: this is my startup)—which simplify the setup and maintenance of A/B tests have—have made the testing process itself as straightforward as possible. Despite this, though, A/B split testing isn’t part and parcel for UX designers and internet marketers. The question then becomes: why not?
  • 25 OUTSTANDING ILLUSTRATIONS FOR INSPIRATION
    We are all aware of the hard work and time it required to come up with a unique and beautiful Illustration and well aware of the importance of Inspiration. Today, We have compiled illustrations based on human characters and cartoons. I decided not to come up with a large showcase and tried to focus on quality and uniqueness. One can find Inspirational character illustration in digital art, in traditional art, vector illustrations, pencil sketches and other in the showcase. Feel free to share your opinion about what you see.
  • Agile Personas
    One of the most consistent patterns I see among those integrating UX and Agile is a business-as-usual approach to Personas, i.e. continuing to create them largely in the same way as in a traditional waterfall practice. Doing so, in my opinion, is a mistake, and reflects a lack of understanding both of the purpose behind Personas and the thinking underlying an Agile practice.
  • From Here to Experience
    At the IA Summit in Phoenix, AZ Jared Spool outlined the role of an experience vision in keeping design teams focused and innovating. Here's my notes from his presentation From Here to Experience:

Please do feel free to suggest other related (and unrelated ones)!