User Experience, Usability and Design links for June 29th

I bookmark a lot of pages and sites which I find interesting, inspirational and informative every day! I’d like to share some of them with you here. In general they are about user experience, usability, UCD, accessbility and design. In general, but not always!!

  • Design Better And Faster With Rapid Prototyping – Smashing Magazine
    The old adage, “a picture speaks a thousand words” captures what user interface prototyping is all about: using visuals to describe thousands of words’ worth of design and development specifications that detail how a system should behave and look. In an iterative approach to user interface design, rapid prototyping is the process of quickly mocking up the future state of a system, be it a website or application, and validating it with a broader team of users, stakeholders, developers and designers. Doing this rapidly and iteratively generates feedback early and often in the process, improving the final design and reducing the need for changes during development.
  • A Link Labeled "Products" (or "Solutions" or "Clients") is a Bad Idea …
    got this idea about links like “Products”, which we see on a lot of corporate sites. Vanessa was talking about these words from an SEO perspective, explaining that, when we use them as the headings and main navigation on the site, the search engines don’t know what to do.
  • Graphic Design Theory: 50 Resources and Articles – Noupe
    But spending some time on the theory behind the graphic design principles we use every day can expand our design horizons. It can open up new avenues of creativity and experimentation that can lead our designs from just good, to fantastic. On that note, below are 50 excellent resources and articles that discuss graphic design theory, including layout, color theory, and typography. Feel free to share additional resources and articles in the comments.
  • Website Response Times (Jakob Nielsen’s Alertbox)
    Slow page rendering today is typically caused by server delays or overly fancy page widgets, not by big images. Users still hate slow sites and don't hesitate telling us.
  • Using Stories for Design Ideas
    When we say that the design must “tell a story,” we are not just talking about games or interactive fiction, or even about turning a work application into an adventure (“Conquer the benefits allocation maze…”). Instead, we mean the kind of stories that help you create new designs. These stories are used to make you think of new possibilities, give you the tools to encourage a self-reflective kind of thinking—design thinking—or so you can imagine designs that will improve the lives of other people. Stories explore ideas from user research.
  • Faceted Navigation: Layout and Display of Facets " Experiencing Information
    Overall, my interest in faceted navigation stems from the development and organization of workshop material on the subject. The intent is to address the primary questions designers face and identify possible solutions and directions. Where known, I’ve attempted to cite relevant literature, which is proving to be thin and/or indirect.
  • How To Engage Customers In Your E-Commerce Website
    One of the most influential factors in our buying decisions is the opinions of our friends and relatives. Likewise, a large majority of online shoppers now trust what other customers say about the products they buy more than the e-tailers themselves. The reason is that we trust people who are “on our side,” even if we do not know them personally.

Please do feel free to suggest other related (and unrelated ones)!

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