I bookmark a lot of pages and sites which I find interesting, inspirational and informative every day! I’d like to share some of them with you here. In general they are about user experience, usability, UCD, accessbility and design. In general, but not always!!

  • ooh.com
    Ooh.com is a free site for listing and booking trips, courses, classes, accommodation and events. We love seeing passionate people listing and selling activities you'd never normally hear about, and on Ooh.com you can book these exciting things to do directly from the people selling them.
  • Mobile Usage in Japan, U.S. and Europe, Compared
    Analytics firm comScore has just released a new study on mobile usage and behavior in the Japanese, American and European markets. The report's findings highlighted the "significant differences" between the consumers in these markets, in terms of mobile connectivity, application usage, mobile social networking, media consumption, gender-related behavior and more.
  • Are purchase decisions harder when shopping online?–Making Websites Easy To Use
    A lot of ecommerce sites have copied each other assuming that adding product reviews and more information is the way to get more sales. But, if anything, it is possible that the more data available at the time of purchase, the more likely people are to compare data, focus on the detail and start their quest for the perfect product elsewhere on the web.<br />
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    Perhaps online stores should encourage users to reduce their focus on data (but continue to provide this information) and instead attempt to influence a more emotional purchase decision.
  • The Cooper Journal: Slanty (and underhanded) Design
    I’ve been entranced with the notion of Slanty Design ever since I read Russell Beale’s article about it in Communications of the ACM in 2007. For those of you who aren’t familiar with it, Slanty Design is kind of anti-affordance, a difficulty-of-use employed to achieve certain design decisions. I think even the acknowledgment of such tools mark a maturity of interaction design: it’s not solely about making things easy to use. (Just, perhaps, mostly?) Unfortunately, the use of slanty design isn’t always to encourage better behavior. Sometimes it’s just greed.
  • UX Week 2010 | Andrew Crow | In-house Design Teams: The Sole of Your Organization (a Zappos Case Study) on Vimeo
    In-house design teams are our heroes. They design, build and refine the web sites and applications we use on a daily basis. They see projects through to completion and deal with tough decisions along the way.

Please do feel free to suggest other related (and unrelated ones)!